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Meanwhile, all melee including paladins should be on the altar. He applies a DoT to the main aggro target, so your hunters will need to Feign Death when the DoT stacks too high and let aggro go to the second highest hunter. It is recommended that either a hunter rotation using distracting shot, or a heavy NR geared mage tank him. In stage 1, Ayamiss is air born, and only ranged DPS can hit him. Ayamiss the Hunter - this boss is optional, and is found either after continuing down the hallway after Buru the Gorger, or in the room next to Ossirian the Unscarred. These should be banished ASAP or killed (they cause heavy AoE damage and silence), and DPS should continue on moam (along with mana drain).ĥ.
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After 2 minutes, moam goes into stone form, and releases 3 mana elementals. In the moam encounter you need to drain all of his mana - all priests, hunters, and warlocks should be using mana draining spells. Moam - this boss is optional and can be found by going to the right after Kurinnaxx's room. The damage can be negated by heavy NR though it is very possible without it.Ĥ. Go all out DPS, spam the quickest heals you have. It is ESSENTIAL to DPS him down as fast as possible.
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After he is below 20% health he goes into a frenzy, doing heavy aoe damage. DPS him down so he has exactly 21% or 20% health, then do the final egg. Stop DPS on the egg until buru is on top of it, then smash it open. Have whoever he is targetting kite him around (he is slow) until an egg is at ~10%. The only way to do substantial damage to the boss is by killing the eggs underneath him. The boss can be aggroed by hitting any of the eggs in his room. Buru the Gorger - this is an OPTIONAL boss encounter, found by taking the left path coming from Kurinnaxx's room. If you are not above neutral, make ample use of bandages.ģ. Since Rajaxx does AoE damage, this is very nice. If you are above neutral with the Cenarion Circle he has an aura that heals you. When the general himself comes, let the head NPC tank him, focus heals on him. Also keep the NPCs that are involved in the fight alive, they help a lot. Use hunter traps, roots, and fears to keep the mobs you're not fighting away - these are the only forms of crowd control that work. DPS the miniboss down first, then kill the flying mobs, followed by the warriors. The Rajaxx encounter consists of many waves consisting of 1 miniboss, and vary amounts of flying and cleaving elites, and warrior like elites. General Rajaxx - another mandatory fight. The encounter is fairly easy, alternate tanks so his -healing debuff does not stack to 10, and avoid sand traps. Comment by 7517In regard to bosses in the instance, there are 6.ġ.
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